
Cornered
Cornered
Retro-arcade styled endless hypercasual game about an entity with two variants in a shape bound world. Survival of the entity relies on the amount of corners of the shattered shape. Bounce shapes off the walls (LMB) -> switch forms (E) -> shatter them (LMB) -> gain points -> stay alive & have fun!
In order to keep the entity alive, dont let the counter reach zero by bouncing the Shapes off the walls making them increase corners (achieved by shooting the Shapes with LMB to send them flying towards the walls in first form) and shatteing them (achieved by pouncing at them with LMB in second form) to add points to the counter.
Controls:
Movement - WASD
Shooting - LMB (First form)
ShapeShift - E
CrashShapes - LMB (Second Form)
Tips:
Bounce the Shapes off the wall to make them gain one extra corner!
Shatter the Shapes without shooting them if the timer is near zero!
| Status | Released |
| Platforms | HTML5 |
| Author | TwA |
| Made with | Unity |
| Tags | 2D, Arcade, Casual, Indie, Minimalist, Retro, Singleplayer, Top-Down, Unity |
| AI Disclosure | AI Assisted, Graphics |

Comments
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Задумка неплохая. Однако есть много шероховатостей которые не позволяют получить удовольстьвие от игры. Фигуры не всегда меняют количество углов при соприконовении с краями карты. Выстрелы не всегда отталкивают фигурки.
Быть честным не особо понял задумку игры